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RE: Code Signing AFTER Copy Phases
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RE: Code Signing AFTER Copy Phases


  • Subject: RE: Code Signing AFTER Copy Phases
  • From: Stéphane Beauchemin <email@hidden>
  • Date: Thu, 14 Jul 2011 15:49:58 -0400
  • Thread-topic: Code Signing AFTER Copy Phases

Hey Brian,

Just make a postbuild script step with "codesign" command line app.

codesign -f -s "iPhone Developer" "MyWonderfullApp.app"

codesign should be in your path after you install XCode, at least it was for me.

Cheers,

Stephane

-----Original Message-----
From: xcode-users-bounces+sbeauchemin=email@hidden [mailto:xcode-users-bounces+sbeauchemin=email@hidden] On Behalf Of Brian Barnes
Sent: July-14-11 3:38 PM
To: email@hidden
Subject: Re: Code Signing AFTER Copy Phases

What this really is is dim3, a 3D game development environment.  So all
the other apps-- the map editor, and model animator, the project setup,
etc, also need to acess the project data -- so it's outside the app when
developing.

Also, the project data is quite big.

If it turns out I'm stuck, I guess I'll just have to develop everything
else without the code signing, and leave that for the very end.

What I'm eventually going to upload is a game made in dim3 -- Scruffy3D,
for anybody that remembers the original Scruffy or Scruffy ][ from the
B&W mac days.  I'll stick the data inside the engine (as it can find it
there) when I upload it.

All I really need this for is testing my appstore code, so it's not a
big deal, but it seems like a pretty big bug in XCode :)  I should be
able to copy after everything is done.

[>] Brian

On 7/14/2011 3:09 PM, email@hidden wrote:
> Message: 2
> Date: Thu, 14 Jul 2011 00:30:58 -0400
> From: Jeff Kelley<email@hidden>
> Subject: Re: Code Signing AFTER Copy Phases
> To:email@hidden
> Message-ID:
> 	<CAOGVZpCNkwUSqxzBCs0dL=email@hidden>
> Content-Type: text/plain; charset="iso-8859-1"
>
> Mac App Store apps need to be self-contained. Can you move the data into the
> application bundle instead of moving the application to be with the data?
>
> Jeff Kelley
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References: 
 >Re: Code Signing AFTER Copy Phases (From: Brian Barnes <email@hidden>)

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