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Re: Xcode 3.2.6: iPhone 3.2 Simulator Missing
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Re: Xcode 3.2.6: iPhone 3.2 Simulator Missing


  • Subject: Re: Xcode 3.2.6: iPhone 3.2 Simulator Missing
  • From: email@hidden
  • Date: Sun, 17 Jul 2011 15:33:28 -0400

On Jul 17, 2011, at 11:42 AM, Jeffrey Walton wrote:

> On Sun, Jul 17, 2011 at 9:46 AM, Clark Cox <email@hidden> wrote:
>> On Sun, Jul 17, 2011 at 5:24 AM, Jeffrey Walton <email@hidden> wrote:
>>>
>>> Under Xcode 3.2.6, I seem to be missing the iPhone 3.2 simulator.
>>
>> iOS 3.2 only ever ran on iPads, never iPhones or iPod touches.
> Thanks Clark. It seems you have to be a bit of an Apple gadget
> historian to figure out what works where.
>
> I interested in testing legacy devices circa the 3.1/3.2 era (for some
> reason, I thought IPad was iOS 4). I believe this means I'm targeting
> iPhone 3.1 and iPad 3.2. In this case, I am missing iPhone 3.1; but I
> have iPad 3.2. I'll begin searching again.
>
> Jeff

It's fine to compile with a later SDK, but set the deployment target to an earlier version of the OS. You set the deployment target to 3.1 and then test on a device running 3.1. Note that setting the deployment target does not warn you about methods that do not exist on the earlier versions of the OS so you really need to test on a device running it.

You may want to read this.

<http://developer.apple.com/library/mac/#documentation/DeveloperTools/Conceptual/cross_development/Introduction/Introduction.html#//apple_ref/doc/uid/10000163-BCICHGIE>

Dave

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References: 
 >Xcode 3.2.6: iPhone 3.2 Simulator Missing (From: Jeffrey Walton <email@hidden>)
 >Re: Xcode 3.2.6: iPhone 3.2 Simulator Missing (From: Clark Cox <email@hidden>)
 >Re: Xcode 3.2.6: iPhone 3.2 Simulator Missing (From: Jeffrey Walton <email@hidden>)

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