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unable to sign app for final app store submission
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unable to sign app for final app store submission


  • Subject: unable to sign app for final app store submission
  • From: Ken Kavanagh <email@hidden>
  • Date: Thu, 10 Mar 2011 14:37:28 -0800

Hi,

I have an application.  I have my developer certificate. The code is signed.
I downloaded the application_tools_1.1.dmg  because my "build and archive" menu was disabled and now it isn't.
I follow all the step on http://developer.apple.com/devcenter/mac/documents/submitting.html

I do step 1 of "archive your application" which is to simply do a "build and archive". that seems to work. I have a sym link to my app in its build location. an ArchiveInfo.plist file, and an .app.dsym file.

I try step 2,  in the organizer window (something i've never used before now) i see my app with a big question mark, the correct bundle id and version. and name are at the top but the listbox area doesn't have a name for some reason.
	I click 'share' to save to disk, it offers the ability to "Identity: sign"  with the default set to 'DONT SIGN".
	Knowing that I have a valid certificate (as selected in xcode build setting to sign the app) and viewable in the key chain app.  i click the selection box and the only option is DONT SIGN. i can't sign it.

	I have NO idea what to do next. I can't find anything anywhere that tells me how to get out of this dead end.

I presume that this archiving step should result in a signed PKG but it doesn't. i just have a built .app and i'm stuck.  Am I supposed to build my own installer with PackageMaker? It's never mentioned anywhere but it would allows me to make the installer all pretty and matching with my app.

Does anyone have any knowledge of this part of xcode?  Did I not fill in a config page someplace? Why is there a question mark on the archive but the proper icon everywhere else? why isn't it finding my certificate?

What undocumented steps are there to finishing up prepping an app for submission to the new mac app store?

I'm so frustrated!

Thank you!
Ken Kavanagh
Clicktoy Interactive

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