Re: Automated unit-testing for iOS?
Re: Automated unit-testing for iOS?
- Subject: Re: Automated unit-testing for iOS?
- From: Thomas Engelmeier <email@hidden>
- Date: Thu, 01 Sep 2011 23:41:43 +0200
Am 01.09.2011 um 22:05 schrieb Jens Alfke:
> Xcode appears to run tests by invoking the shellscript /Developer/Tools/RunUnitTests. This in turn requires about a dozen environment variables to be set up, so I wrote a wrapper script that sets all of those first. Now the error I get is:
How did you find out that RunUnitTests is the entry point? execsnoop? Is there a chance something else gets run?
> So please tell me that this is actually easy and I just missed the obvious documentation?
I guess this is in the 20% functionality not in the focus.
Personally for an automated build server I'd additionally prefer
- deploying and running on an device (have not found out how to automate)
- also being able to influence the radios to switch on / off network access (bad hackery involved)
Regards,
Tom_E _______________________________________________
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