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Re: Build Universal 32/64 bit with XCode 3.2.6->no 64 bit
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Re: Build Universal 32/64 bit with XCode 3.2.6->no 64 bit


  • Subject: Re: Build Universal 32/64 bit with XCode 3.2.6->no 64 bit
  • From: "Mills, Steve" <email@hidden>
  • Date: Thu, 22 Sep 2011 14:24:18 -0500
  • Acceptlanguage: en-US
  • Thread-topic: Build Universal 32/64 bit with XCode 3.2.6->no 64 bit

On Sep 22, 2011, at 14:01:05, Loren Ryter wrote:

> Architectures: x86_64 i386 ppc
> Valid Architectures:  i386 ppc ppc7400 ppc970
> Mac OS X 10.5:  X86_64 i386 ppc64
>
> Note that I removed x86_64 from the first part of "Valid Architectures"
> while adding it to "Architectures".
>
> Now it builds without error.  It runs on all necessary platforms from
> PPC/Tiger thru Intel/Lion.
>
> HOWEVER, it still doesn't run in 64 bit mode on Lion.
>
> Since the deployment target is 10.4, I assumed that the first line of
> "Valid Architectures" applies to 10.4, while the second line, that says
> 10.5, would apply to 10.5 and up.  Is this correct?

No, valid architectures means "which ones would it ever be correct to build". Architectures just means "build these for this project/target". Architectures should be <= valid architectures. If an arch isn't in valid, then adding it to architectures won't make it build. Add x68_64 to both.

--
Steve Mills
office: 952-818-3871
home: 952-401-6255
cell: 612-803-6157

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