Re: Creating an IPA in Xcode 4.2 / Code Signing
Re: Creating an IPA in Xcode 4.2 / Code Signing
- Subject: Re: Creating an IPA in Xcode 4.2 / Code Signing
- From: Alex Zavatone <email@hidden>
- Date: Thu, 26 Apr 2012 15:41:17 -0400
Heh, thanks. Just happened to me again today after I had to delete my login keychain.
The moral of this story?
Nothing (certs, provisions) is/are resolved once something higher in the chain becomes invalid or deleted. It's best to delete all the old certs and provision files that are invalid and start all over again from creating your root cert and reissuing everything from the Dev provisioning center. On Apr 26, 2012, at 3:36 PM, Clark S. Cox III wrote: Sorry for the redundant response, I didn't realize the e-mail I was responding to was so old :) On Apr 26, 2012, at 12:34, "Clark S. Cox III" < email@hidden> wrote: On Apr 13, 2012, at 21:02, Alex Zavatone < email@hidden> wrote: You need to have a device plugged in to your Mac to create the IPA.
Not true. Just select "iOS Device" from the run destination popup. You obviously won't be able to run on a device without a device :), but you can build, archive, etc. If you do not have a device plugged in to your Mac, Archive will be forever gray.
If you have a *Simulator selected* as your run-destination, Archive will be gray. This is intentional, to keep people from accidentally archiving Simulator builds.
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