Re: Any way to use Developer ID code-signing, with apps built with Xcode 3.2.6?
Re: Any way to use Developer ID code-signing, with apps built with Xcode 3.2.6?
- Subject: Re: Any way to use Developer ID code-signing, with apps built with Xcode 3.2.6?
- From: "Glenn L. Austin" <email@hidden>
- Date: Fri, 28 Dec 2012 16:33:36 -0800
On Dec 28, 2012, at 3:14 PM, Stephen Kay <email@hidden> wrote:
>
> I ported an old app to Xcode, built a Universal Binary that runs on 10.7 and
> 10.8. I'm building with Xcode 3.2.6 against the 10.4u SDK. I can't take this
> app any farther than that at the moment, because of deprecated stuff - and
> anyway, the initial goal has been reached, which was to provide users with
> an Intel version that is capable of running on 10.7+, instead of PPC with
> Rosetta.
>
> So now I'm investigating Gatekeeper and code-signing, and I watched a WWDC
> 2012 video about it where they say you should/can only do this Developer ID
> code-signing with Xcode 4.3+. (Actually, this whole code-signing thing is
> new to me, something I've never done...)
>
> Is that true, and is there anyway to, say, take an app that's built with
> Xcode 3.2.6 and then apply the code-signing to it with Xcode 4.3+?
>
> Or am I stuck with having to tell users how to override the Gatekeeper
> functionality?
>
> (I've got Xcode 3.2.6 installed on a 10.8.2 system, for what it's worth, and
> it seems to work fine... so I could install Xcode 4.3+ side-by-side...)
Codesigning in Xcode 4.3 just a command-line tool, so there's no real reason you couldn't just create a script step in Xcode 3.2.6 to sign your built executable.
--
Glenn L. Austin, Computer Wizard and Race Car Driver <><
<http://www.austin-soft.com>
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