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Re: Just a thought for enhancing storyboarding while in pre release mode.
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Re: Just a thought for enhancing storyboarding while in pre release mode.


  • Subject: Re: Just a thought for enhancing storyboarding while in pre release mode.
  • From: Alex Zavatone <email@hidden>
  • Date: Fri, 22 Jun 2012 13:06:06 -0400

Good to know, but it sure seemed like that was the cause.

What is the exact reason/term then that causes storyboard button clicks to crash iOS if sent from a button where the selector is set but the delegate is not connected?

I ran into this a few months ago and now our new guy had the same issue a few days ago.  This seems to be a rather common storyboarding situation.

If I'm misunderstanding the exact cause, I'd sure love to know the real issue reason behind this.



Sent from my iPad

On Jun 22, 2012, at 12:41 PM, Jean-Denis MUYS <email@hidden> wrote:

>
> On 22 juin 2012, at 18:08, Alex Zavatone wrote:
>
>> I'm sure there must be too few engineers on Xcode with too much to do, but when wiring up storyboards, a common crash is when an action is selected for but it's not wired up properly so the selector is sent to a null object.
>
> Sending a selector to a null object doesn't crash. It's part of the definition of the Objective-C language.
>
> Jean-Denis
>
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References: 
 >Just a thought for enhancing storyboarding while in pre release mode. (From: Alex Zavatone <email@hidden>)
 >Re: Just a thought for enhancing storyboarding while in pre release mode. (From: Jean-Denis MUYS <email@hidden>)

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