• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Xcode - AN APPLE OPPORTUNITY!
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Xcode - AN APPLE OPPORTUNITY!


  • Subject: Re: Xcode - AN APPLE OPPORTUNITY!
  • From: Peter Teeson <email@hidden>
  • Date: Sat, 03 Mar 2012 19:19:53 -0500

On 2012-03-03, at 11:01 AM, Andrew Satori wrote:
Jens wrote:
I don’t want to generalize, but I don’t think many of you have worked on projects
of the complexity of Xcode or Mac OS. They’re not that common.
But these experts have projects with over a thousand lines of code!  They know everything!
Strange that you guys would say that. 
This morning, as I was showering, a few similar thoughts occurred to me:

(a) The order of complexity of Xcode is similar to that of OS X. 
      Perhaps fewer files and lines of code (at an educated guess). 
      But it will far exceed the capacity of any single person to comprehend the entire product design 
      let alone the code. (Having worked, in the '70s, on IBM mainframe OS' .)

(b) Legacy code is the bane of innovation. The necessity to support crufty features stifles it.
     So the "enhancements" are added willy nilly often using chewing gum, rubber bands, and duct tape.
     Perhaps with no documented overall design to guide them although I could be wrong on this.

(c) We almost never get it right the first time! This is specially true for products that are complex.
      By the time we do begin to understand how to do things "more better" the legacy burden
      is far too heavy to abandon. The code base usually becomes obese, and time pressures to release
      become ever more a priority.

(d) When the courageous decision is made to start again, now that we have a better understanding,
      the new product goes through the same evolutionary process that the older one did.

      In time it will get better until it too suffers from (b) and (c). Not to mention paradigm shifts such
      as procedural coding ceding the floor to the object oriented way. 

(e) Documentation is a trailing indicator and always seems to be (though it need not be so.)
     The tech writers should be an integral part of the dev team. 
     Todays technology permits us to easily make 5 minute podcasts on feature by feature basis.
     It would be great if they were done alongside the product as it is developed.
     (Sort of like a modern day How To document) This would take it out of the "folklore" domain.
     Early previews could be available to a select group of developers under NDA.
     And the final product could be made available, perhaps through Apple University or some such mechanism.
     
(d) "You can please some of the people all of the time and all of the people some of the time. But
        you cannot please all of the people all of the time."  To coin a phrase <grin>   

Relax everyone. Here's a couple of $Can to go buy yourself a Tim Hortons Coffee.

respect….

Peter


 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

  • Follow-Ups:
    • Re: Xcode - AN APPLE OPPORTUNITY!
      • From: Marco S Hyman <email@hidden>
References: 
 >Xcode - AN APPLE OPPORTUNITY! (From: Brian Lambert <email@hidden>)
 >Re: Xcode - AN APPLE OPPORTUNITY! (From: "H. Miersch" <email@hidden>)
 >Re: Xcode - AN APPLE OPPORTUNITY! (From: Andrew Satori <email@hidden>)

  • Prev by Date: Re: xcode & c++
  • Next by Date: Re: Xcode - AN APPLE OPPORTUNITY!
  • Previous by thread: Re: Xcode - AN APPLE OPPORTUNITY!
  • Next by thread: Re: Xcode - AN APPLE OPPORTUNITY!
  • Index(es):
    • Date
    • Thread