Re: Codesigning for Gatekeeper on Xcode 3.2.6 build
Re: Codesigning for Gatekeeper on Xcode 3.2.6 build
- Subject: Re: Codesigning for Gatekeeper on Xcode 3.2.6 build
- From: Thomas Clement <email@hidden>
- Date: Wed, 14 Mar 2012 22:59:24 +0100
You need to sign with the Developer ID thing. Read the documentation.
On Mar 14, 2012, at 9:27 PM, Scott Johnson wrote:
> Hello--
>
> We are currently building a desktop Mac app on Snow Leopard with Xcode 3.2.6 (and would like to remain there for the time being) and would like to be able to setup codesigning so that our app, which is NOT distributed via the Mac app store, can pass through Gatekeeper. So the questions are:
>
> - How can I codesign for Gatekeeper on the command-line on a Snow Leopard machine with Xcode 3.2.6?
> - Failing that, how can I codesign an app BUILT on Xcode 3.2.6, using a Lion machine with Xcode 4.3.1 just for codesigning? That is, do the build on one machine then just sign it on the other machine.
>
> I have attempted to simply use the command-line "codesign" command on the Snow Leopard/Xcode 3.2.6 machine, using a certificate that we created for iOS app distribution. The app validates as "satisfies its Designated Requirement" on both the Snow Leopard machine and the Lion machine with Gatekeeper turned on, but Lion will still not allow me to run this same app after downloading it from a web server.
>
> So I should also be clear that simply "codesigning" is not sufficient. I need codesigning that will pass Gatekeeper.
>
> The only solution I have found is to move our entire build process to Lion/4.3.1 but that would be a huge hassle and it would be great if there were a way we could work around that temporarily.
>
> Thanks,
>
> Scott Johnson
> Software and Support Engineer
> KCP Technologies, Inc.
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