Re: [SOLVED] Xcode fails to launch my app, permission denied
Re: [SOLVED] Xcode fails to launch my app, permission denied
- Subject: Re: [SOLVED] Xcode fails to launch my app, permission denied
- From: Rick Mann <email@hidden>
- Date: Sat, 20 Apr 2013 16:57:32 -0700
On Apr 20, 2013, at 12:45 , Quincey Morris <email@hidden> wrote:
> What does this mean? Are you talking about exempting the app you're developing, or other developers' apps? Why would you "like to use" Gatekeeper, if you want to disable its checks?
Currently, any app I download from the internet prompts me before its first launch. I can approve that app, and after that, it never prompts me again.
GateKeeper, on the other hand, is either on or off. If it's on, it blocks all apps, every time they launch. As I understand it, you can hold a meta key while launching and it will prompt you, but only that one time. Subsequent launches are not pre-approved.
I run far too many apps to be able to turn on gatekeeper. But I would like to have properly-signed apps run without prompting, and unsigned apps to prompt once and then never again if approved.
I wonder how many Mac users can really run with gatekeeper enabled. They'd have to have ONLY apps from the App Store.
Couple that with issues like the fact that I have the retail version of iWork, but not the App store version, which I'm not going to spend money on just so I can get it from the App Store.
--
Rick
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