Re: Memory usage: Xcode vs. Instruments, who is right?
Re: Memory usage: Xcode vs. Instruments, who is right?
- Subject: Re: Memory usage: Xcode vs. Instruments, who is right?
- From: Scott Ribe <email@hidden>
- Date: Fri, 06 Dec 2013 22:00:47 -0700
On Dec 6, 2013, at 9:53 PM, Robert Martin <email@hidden> wrote:
> My app, which uses core audio and quicktime, simply grows in its Xcode memory footprint the moment I launch it. Without doing anything in the app, the footprint just grows and grows - if I wait long enough, it passes 100 Megs, and keeps climbing. If I watch the app after I run an archived version in ‘top’ or ActivityMonitor, it does nothing of the sort. It maintains a static footprint of around 20 Megs.
Debugging build? Zombies enabled? Heap debugging options enabled?
If you configure things so that released memory is kept around for debugging purposes, you'll see this kind thing.
--
Scott Ribe
email@hidden
http://www.elevated-dev.com/
(303) 722-0567 voice
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