Re: Need help with 5.0.2
Re: Need help with 5.0.2
- Subject: Re: Need help with 5.0.2
- From: Fritz Anderson <email@hidden>
- Date: Mon, 16 Dec 2013 17:47:30 -0600
On 14 Dec 2013, at 1:22 PM, James Pengra <email@hidden> wrote:
> My new machine is an iMac running OSX 10.8.5. I recently downloaded Xcode 5.0.2. My previous version is 3.2.4 on an iMac running 10.6.8.
> I think I am missing important parts of the development environment, mainly the SDKs. Where are they? The old Development folder has a lot of stuff in it that perhaps I need. Should I move the old development folder from the old machine to the new, maybe minus the old Xcode and Interface builder? It would be missing the SDK for 10.8, but that seems to be available somewhere to the new version.
Beginning with Xcode 4 (.3?), there is no /Developer directory any more. Virtually all the contents of the old /Developer are now inside the Xcode.app bundle. (Almost everything else is available for download, starting from the Xcode > Open Developer Tool > More Developer Tools… command.)
Using older components in Xcode 5 is "unsupported," meaning "may actually work for you, but we haven't done anything to support it, so don't complain if it burns your house down." If you need SDKs that Xcode 5 doesn't support, keep an older Xcode around (anything older than 5.0 is "unsupported" on 10.9, so stick with 10.8 if you need it). You can keep more than one Xcode on your machine; they won't interfere with each other.
> Question: Since I am principally interested in developing apps for the desktop machine, and not for the iOS environment, would I be better off to stay with Xcode 3.2?
Absolutely not. If you need tools or SDKs that are in 3.2 but not 5, keep it around, but use Xcode 5 for most work. Xcode 3.2 was falling apart at the end. (People thought otherwise only by comparison with Xcode 4.0.) Xcode 5's UI will take some getting-used-to for you, but you need modern tools even if you're Mac-only. Xcode 5's support for Mac development is on a par with its support for iOS.
> Suggestions or pointers to help on installing a complete development environment on my new machine would be much appreciated.
That's a big question. If you don't need Xcode 3.2, drag Xcode 5 to your /Applications directory and run it. Let it do the ~GB of downloads it needs. That's your complete environment.
If you still need 3.2.x: Do you still have your 3.2 /Developer directory, including all the contents? If you're a developer-program member, you can download old versions of Xcode from developer.apple.com/downloads. Run the installer, and don't do anything to Xcode 5. Reading x-man-page://1/xcode-select and x-man-page://1/xcrun will tell you most of what you need to know about keeping the two in parallel.
(By which I do not mean you should run them simultaneously.)
If you share a project between the versions, you may have to check the IB and project file formats (Utilities (right) area, File (first tab) inspector) in Xcode 5 to be sure you're using compatible formats. (Which would be a shame, because there are features in the Xcode 5 formats that make many things tolerable.)
> Thanks, Jim
>
> P.S. Does anyone know if Hillegass or Cheeseman or others have books in the works for the new Xcode.
Anderson does, and it's on track for March. It will be better than the last one.
— F
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