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Re: Adding a 3rd party C++ library to ObjectiveC project
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Re: Adding a 3rd party C++ library to ObjectiveC project


  • Subject: Re: Adding a 3rd party C++ library to ObjectiveC project
  • From: Jens Alfke <email@hidden>
  • Date: Fri, 07 Jun 2013 09:45:07 -0700


On Jun 7, 2013, at 8:42 AM, Koen van der Drift <email@hidden> wrote:

I'd like to use an open source 3rd party C++ library in my Objective C project, but I have no idea how to do this.  I pulled the library from github, and it contains the source,  docs, and a bunch of cmake files. There is no compiled library and the docs are very scarce.

It’s probably easiest to just use the supplied makefile/scripts to build the library, rather than trying to get Xcode to build it. As long as the build process outputs a library of some sort (.dylib or .a) you can add that file to your Xcode project.

Any suggestions how I can add and use this in my project?  Can I even use C++ within my ObjectiveC project?

Sure. If you want to call C++ APIs (or include any headers that have C++ syntax) from Objective-C code, change the suffix of that source file from “.m” to “.mm” to enable Objective-C++. The compiler will then recognize both Objective-C and C++ syntax.

I recommend making an Objective-C wrapper around the C++ API. Then the only .mm files you need are for the ones that implement that wrapper. The rest of your app can just use the Objective-C API and not have to worry about C++.

—Jens
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 >Adding a 3rd party C++ library to ObjectiveC project (From: Koen van der Drift <email@hidden>)

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