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Re: How are .hmap files built?
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Re: How are .hmap files built?


  • Subject: Re: How are .hmap files built?
  • From: Joar Wingfors <email@hidden>
  • Date: Wed, 22 May 2013 21:14:32 -0700

Hi Rick,

Not knowing exactly what it is that you're struggling with here I'll just mention that [a] there are build settings that allow you to control the behavior of header maps:

	<http://developer.apple.com/library/mac/documentation/DeveloperTools/Reference/XcodeBuildSettingRef/1-Build_Setting_Reference/build_setting_ref.html#//apple_ref/doc/uid/TP40003931-CH3-SW158>

and also [b] that if they're simply not working out for you at all, I believe that you can turn them off using USE_HEADERMAP=NO.

Joar


On 21 maj 2013, at 20:12, Rick Mann <email@hidden> wrote:

> How does Xcode build the .hmap files for a build? I'm trying to deal with some third-party libraries with lots of header files I don't need; I'd like to avoid putting in a search path for them, and just include the headers I actually need in my Xcode project.
>
> But with boost, which does a lot of including with a mix of quotes and angle brackets and paths (i.e. "boost/type_traits/detail/bool_trait_def.hpp"), it wasn't working without an overall search path.
>
>
> --
> Rick
>
>
>
>
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