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Re: Xcode hangs after selecting folder from File.Open - now hangs on launch
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Re: Xcode hangs after selecting folder from File.Open - now hangs on launch


  • Subject: Re: Xcode hangs after selecting folder from File.Open - now hangs on launch
  • From: Joar Wingfors <email@hidden>
  • Date: Thu, 07 Nov 2013 21:10:24 -0800

Hi Rob,

What you have observed is the default behavior for open panels on OS X. At least for applications that allow you to use the open panel for selecting folders. Xcode should handle the request to add large folder hierarchies more gracefully, that it currently doesn't is a known issue.

At this point your request to add the folder has most likely been persisted in your project. The best way to resolve your issue would be to revert to an earlier copy of your project file from SCM, or to hand-edit the project file to remove the folder reference.

Joar


On 7 nov 2013, at 09:12, Rob Dye <email@hidden> wrote:

> Using File.Open, I accidentally hit return on a folder while navigating down through a deep folder hierarchy. Apparently Xcode interpreted this gesture as "load into memory every file in that folder hierarchy”. Unfortunately this is quite a lot of files (somewhere between 1e5 and 1e6 files?). So Xcode churned, unresponsive, for a long time, and I finally had to kill it.
>
> Now when I launch Xcode, it tries to restore my state, _including_ the set of files that it was trying to load.
>
> Is there a way to:
> 1) prevent Xcode from restoring my state on launch?
> 2) prevent Xcode from interpreting the "select a folder” in File.Open as "load into memory every file in that folder hierarchy”
>
> Using Xcode 5.0.1 on Mavericks.
>
> Rob Dye
>
>
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References: 
 >Xcode hangs after selecting folder from File.Open - now hangs on launch (From: Rob Dye <email@hidden>)

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