Re: How do you simulate a UI in Xcode 5's interface editor?
Re: How do you simulate a UI in Xcode 5's interface editor?
- Subject: Re: How do you simulate a UI in Xcode 5's interface editor?
- From: Kyle Sluder <email@hidden>
- Date: Mon, 10 Feb 2014 22:09:34 -0800
On Mon, Feb 10, 2014, at 08:49 PM, Joar Wingfors wrote:
>
> On 10 feb 2014, at 11:12, Gavin Stokes <email@hidden> wrote:
>
> >> On Feb 10, 2014, at 1:42 PM, Fritz Anderson wrote:
> >>
> >>> There are two options.
> >>>
> >>> - One of the categories in the Assistant Editor is "Preview."
> >
> > Where are these "categories" listed?
>
>
> A bit of an overview: The assistant editor will automatically find things
> related to whatever is opened / selected in your primary editor. What can
> it find? Lots of stuff. The things to be found are organized into
> categories. You get to the various categories from the first breadcrumb
> in the jump bar of the assistant editor. I would have called it the
> "assistant categories menu", seems like our documentation are calling it
> the "assistant pop-up menu":
I think many people would appreciate if Preview were divorced from the
Assistant, maybe even more for workspace management than for
discoverability.
I have filed <rdar://problem/16034032> about this.
--Kyle Sluder
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