Re: Any supported way to build a static lib with both ARM and x86 (simulator) binaries?
Re: Any supported way to build a static lib with both ARM and x86 (simulator) binaries?
- Subject: Re: Any supported way to build a static lib with both ARM and x86 (simulator) binaries?
- From: Jens Alfke <email@hidden>
- Date: Sat, 19 Jul 2014 14:20:25 -0700
On Jul 19, 2014, at 1:25 PM, Chris Hanson < email@hidden> wrote: You’re conflating “frameworks” with “fat binaries that support multiple platforms” above.
Not really. My main point is that Xcode doesn’t support frameworks for iOS. If putting device and simulator binaries into a single file isn’t supportable, then put them in separate files, maybe using $(PLATFORM_NAME) suffixes or subdirectories or something, e.g. Foo.framework/ iphoneos/ Foo iphonesimulator/ Foo Headers Foo.h
The current situation is simply a pain in the ass for anyone who needs to distribute libraries for iOS, but I’ve never heard anyone at Apple acknowledge that.
—Jens |
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