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Re: xcodebuild fails to "load dependencies output contents"
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Re: xcodebuild fails to "load dependencies output contents"


  • Subject: Re: xcodebuild fails to "load dependencies output contents"
  • From: Jerry Krinock <email@hidden>
  • Date: Tue, 11 Mar 2014 22:11:32 -0700

This is fixed.

Michael was correct about the warning.  Although it happened to occur before the failed CompileC command group, it was not causing the failure.  It was just another symptom of the same root cause.

The root cause was obvious when I re-read my last message…

In the Header Search Paths (clang -I):  ../Sparkle
In the two failing source files:        #import “Sparkle/SUUpdater.h”
Concatenating those results in:         ../Sparkle/Sparkle/SUUpdater.h
Actual path from project directory:     ../Sparkle/SUUpdater.h

Oh.

The question remains: Why was this not a problem when building in the Xcode GUI for the last year, and why did it only start to bother xcodebuild this weekend?  I suppose because we are increasingly in a new world where nothing is necessarily as it appears, because everything is either cached, self-healed, or optimized, except when it’s not.


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  • Follow-Ups:
    • Re: xcodebuild fails to "load dependencies output contents"
      • From: Kyle Sluder <email@hidden>
References: 
 >xcodebuild fails to "load dependencies output contents" (From: Jerry Krinock <email@hidden>)
 >Re: xcodebuild fails to "load dependencies output contents" (From: Michael Rawdon <email@hidden>)
 >Re: xcodebuild fails to "load dependencies output contents" (From: Jerry Krinock <email@hidden>)

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