Re: xcodebuild fails to "load dependencies output contents"
Re: xcodebuild fails to "load dependencies output contents"
- Subject: Re: xcodebuild fails to "load dependencies output contents"
- From: Kyle Sluder <email@hidden>
- Date: Wed, 12 Mar 2014 11:47:27 -0700
On Tue, Mar 11, 2014, at 10:11 PM, Jerry Krinock wrote:
> This is fixed.
>
> Michael was correct about the warning. Although it happened to occur
> before the failed CompileC command group, it was not causing the failure.
> It was just another symptom of the same root cause.
>
> The root cause was obvious when I re-read my last message…
>
> In the Header Search Paths (clang -I): ../Sparkle
> In the two failing source files: #import “Sparkle/SUUpdater.h”
> Concatenating those results in: ../Sparkle/Sparkle/SUUpdater.h
> Actual path from project directory: ../Sparkle/SUUpdater.h
>
> Oh.
>
> The question remains: Why was this not a problem when building in the
> Xcode GUI for the last year, and why did it only start to bother
> xcodebuild this weekend? I suppose because we are increasingly in a new
> world where nothing is necessarily as it appears, because everything is
> either cached, self-healed, or optimized, except when it’s not.
There's a build setting to control whether Xcode uses a flat namespace
for headers, but I can't find it anymore… might want to check that.
--Kyle Sluder
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