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Re: xcodebuild fails to "load dependencies output contents"
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Re: xcodebuild fails to "load dependencies output contents"


  • Subject: Re: xcodebuild fails to "load dependencies output contents"
  • From: Kyle Sluder <email@hidden>
  • Date: Wed, 12 Mar 2014 11:47:27 -0700

On Tue, Mar 11, 2014, at 10:11 PM, Jerry Krinock wrote:
> This is fixed.
>
> Michael was correct about the warning.  Although it happened to occur
> before the failed CompileC command group, it was not causing the failure.
>  It was just another symptom of the same root cause.
>
> The root cause was obvious when I re-read my last message…
>
> In the Header Search Paths (clang -I):  ../Sparkle
> In the two failing source files:        #import “Sparkle/SUUpdater.h”
> Concatenating those results in:         ../Sparkle/Sparkle/SUUpdater.h
> Actual path from project directory:     ../Sparkle/SUUpdater.h
>
> Oh.
>
> The question remains: Why was this not a problem when building in the
> Xcode GUI for the last year, and why did it only start to bother
> xcodebuild this weekend?  I suppose because we are increasingly in a new
> world where nothing is necessarily as it appears, because everything is
> either cached, self-healed, or optimized, except when it’s not.

There's a build setting to control whether Xcode uses a flat namespace
for headers, but I can't find it anymore… might want to check that.

--Kyle Sluder

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References: 
 >xcodebuild fails to "load dependencies output contents" (From: Jerry Krinock <email@hidden>)
 >Re: xcodebuild fails to "load dependencies output contents" (From: Michael Rawdon <email@hidden>)
 >Re: xcodebuild fails to "load dependencies output contents" (From: Jerry Krinock <email@hidden>)
 >Re: xcodebuild fails to "load dependencies output contents" (From: Jerry Krinock <email@hidden>)

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