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Re: launch file required for iPhone 6,6+ ?
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Re: launch file required for iPhone 6,6+ ?


  • Subject: Re: launch file required for iPhone 6,6+ ?
  • From: Roland King <email@hidden>
  • Date: Tue, 06 Jan 2015 13:50:12 +0800

> On 6 Jan 2015, at 13:30, Donald Hall <email@hidden> wrote:
>
> Hi all,
>
> The "iOS Human Interface Guidelines:Launch Images” page in the documentation seems to contradict itself.
>
> Early on the page it says "IMPORTANT
>
> You use a launch XIB or storyboard file to indicate that your app runs on iPhone 6 Plus or iPhone 6.”
>
> Later it says:
>
> "Although it’s best to use a launch file for iPhone 6 and iPhone 6 Plus, you can instead supply static launch images if necessary.”
>
> Which is it? The asset catalog has placeholders for launch images, but the above statement seems to me to say you must create a launch file.
>
> Thanks for any advice from someone who has recently had an update to their app approved.
>
> Don

git tells me that I just set the UILaunchStoryboardName property to my main storyboard for the phone and that was enough to make it run on a 6 and not appear ’stretched'. I believe that you can even just create an empty XIB file and set that as the property and it will work, my storyboard already scaled fine so I just used that. I don’t know about static launch images, didn’t try.
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References: 
 >launch file required for iPhone 6,6+ ? (From: Donald Hall <email@hidden>)

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