Re: PRODUCT_BUNDLE_IDNTIFIER messes up LS?
Re: PRODUCT_BUNDLE_IDNTIFIER messes up LS?
- Subject: Re: PRODUCT_BUNDLE_IDNTIFIER messes up LS?
- From: Rainer Brockerhoff <email@hidden>
- Date: Tue, 22 Sep 2015 18:17:42 -0300
On 9/22/15 15:43, email@hidden wrote:
> Date: Tue, 22 Sep 2015 08:04:03 -0700
> From: Jens Alfke <email@hidden>
> To: Christiaan Hofman <email@hidden>
> Cc: email@hidden
> Message-ID: <email@hidden>
>
>> > On Sep 22, 2015, at 5:38 AM, Christiaan Hofman <email@hidden> wrote:
>> >
>> > Did anyone else see this? Could it be that I did anything wrong? Or is this a bug in either Xcode’s building process or in LS, or the way they work together (which I would call a bug in both)?
> I haven’t had this problem, but it would be a bug in Xcode; the variable is supposed to be expanded to the actual bundle ID when the Info.plist is generated at build time.
This is hard to do consistently, even inside Apple. Xcode 6.4 still has
executables with the signing identifiers “com.apple.${PRODUCT_NAME}” and
“com.apple”, as well as others with bundle identifier “${PRODUCT_NAME}”.
They fixed that in Xcode 7...
--
Rainer Brockerhoff <email@hidden>
Belo Horizonte, Brazil
"In the affairs of others even fools are wise
In their own business even sages err."
http://brockerhoff.net/blog/
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