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Re: Xcode <redacted> call stack
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Re: Xcode <redacted> call stack


  • Subject: Re: Xcode <redacted> call stack
  • From: Carl Hoefs <email@hidden>
  • Date: Thu, 25 Aug 2016 16:28:14 -0700

> On Aug 25, 2016, at 3:02 PM, Jim Ingham <email@hidden> wrote:
>
> Ah, maybe I was taking Carl's "apparently no reason" referencing lldb when he meant no apparent reason in the debugee.  I was concerned that he was seeing the C++ exception breakpoint causing stops that didn't have an appropriate stop reason in the lldb stop output or the in Xcode's pc ribbon.  But re-reading, it's quite likely that he really meant "I see no reason why this code should be throwing exceptions".

No worries, I simply didn't understand why Xcode was breaking where it did. No program-related information was given in the call stack, so it took me a lot of time to track down what was causing it. The bug was difficult to reproduce because it happened only under certain tortured conditions (within a BTLE peripheral delegate callback method in which I would present a UIAlert on an intermittent write failure. Can't do that there; all is well now).

Thanks for all the very interesting info!
-Carl


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  • Follow-Ups:
    • Re: Xcode <redacted> call stack
      • From: Quincey Morris <email@hidden>
References: 
 >Xcode <redacted> call stack (From: Carl Hoefs <email@hidden>)
 >Re: Xcode <redacted> call stack (From: Jens Alfke <email@hidden>)
 >Re: Xcode <redacted> call stack (From: Carl Hoefs <email@hidden>)
 >Re: Xcode <redacted> call stack (From: Alex Zavatone <email@hidden>)
 >Re: Xcode <redacted> call stack (From: Jim Ingham <email@hidden>)
 >Re: Xcode <redacted> call stack (From: Quincey Morris <email@hidden>)
 >Re: Xcode <redacted> call stack (From: Jim Ingham <email@hidden>)

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