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Re: Aggregate targets in Xcode - is there any documentation on this anywhere?
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Re: Aggregate targets in Xcode - is there any documentation on this anywhere?


  • Subject: Re: Aggregate targets in Xcode - is there any documentation on this anywhere?
  • From: Jens Alfke <email@hidden>
  • Date: Fri, 26 Feb 2016 18:05:29 -0800


On Feb 26, 2016, at 5:25 PM, Alex Zavatone <email@hidden> wrote:

Yeah, I remember someone (was it you?) asking about a guide for writing frameworks a while ago.

Oh, I’ve got tons of experience building frameworks! But it’s still a never-ending source of frustration. (Just today we found that our iOS framework ends up lacking bitcode, causing errors for devs trying to submit their apps…)

Tell you what, I have to mess with trying to package up the storyboards and images and see how I can use those to encapsulate a storyboard and classes that will serve as the UI launching point for a proof of principle module.

I don’t know what these “storyboard” or “image” things are … I haven’t dealt with any UI-level stuff in years, feels like :-p Just getting the code together is troublesome enough.

Srsly, you’re talking about a dynamic framework, right? Static frameworks (on iOS) are barely supported and Xcode doesn’t know anything about resources in them; the app developer has to write a custom build step to copy those into the app bundle.

—Jens
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References: 
 >Aggregate targets in Xcode - is there any documentation on this anywhere? (From: Alex Zavatone <email@hidden>)
 >Re: Aggregate targets in Xcode - is there any documentation on this anywhere? (From: Jens Alfke <email@hidden>)
 >Re: Aggregate targets in Xcode - is there any documentation on this anywhere? (From: Alex Zavatone <email@hidden>)

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