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Re: Xcode 3.2 -- Two more bugs??
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Re: Xcode 3.2 -- Two more bugs??


  • Subject: Re: Xcode 3.2 -- Two more bugs??
  • From: Jim Ingham <email@hidden>
  • Date: Mon, 31 Aug 2009 10:08:37 -0700

The reason for doing this was to make "Auto-attach Debugger on Crash" more reliable. If you turn off "Auto-attach Debugger on Crash" in the Debugging pane of the Executable Editor for the project you're running, then your app won't be run under the debugger.

There are some cases where it is necessary not to run under the debugger - particularly if you want to "run" apps that use some kind of protection scheme to prevent debugging of your app. In these cases, the Auto Attach wasn't going to work anyway, so there's no problem with turning it off.

But if there are other reasons why you don't want to run your app under the debugger in the normal "Run" mode it would be interesting to hear what they are. We tested the way Xcode runs apps under the debugger in 3.2 with a wide variety of apps, and having the debugger involved only added a fraction of a second, so that should not be a big deal. If there are other problems, please file a bug and we'll take a look.

JIm


On Aug 31, 2009, at 8:49 AM, Joar Wingfors wrote:


1. Whenever I choose "Run" (any variant), GDB starts up! To date, I have
not been able to "Run" anything without this happening. Is this a bug or a
feature? I have seen one other posting with the same complaint but no
response.


Feature. When you launch from Xcode 3.2, you're always going through GDB. Historically, the primary reason for using Run over Debug has been that it's much faster to Run - This is still the case in Xcode 3.2.


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  • Follow-Ups:
    • Re: Xcode 3.2 -- Two more bugs??
      • From: Jens Alfke <email@hidden>
References: 
 >Xcode 3.2 -- Two more bugs?? (From: "McLaughlin, Michael P." <email@hidden>)
 >Re: Xcode 3.2 -- Two more bugs?? (From: Joar Wingfors <email@hidden>)

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