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Re: Script slowing down - suggestions?
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Re: Script slowing down - suggestions?


  • Subject: Re: Script slowing down - suggestions?
  • From: Martin Crisp <email@hidden>
  • Date: Sat, 9 Mar 2002 12:20:09 +1100
  • Organization: Tesseract Computing

On Fri, 8 Mar 2002 16:14:10 +1100 the muse struck Christopher Nebel, who
wrote (in message <email@hidden>):

> On Wednesday, March 6, 2002, at 03:16 PM, Martin Crisp wrote:
>
>> ...the applet takes longer and longer to do the 'same' tasks. Perhaps
>> related is a tendency for memory use to increase slowly over time.
>>
>> So, after all that, my question is: What causes AppleScript to slow to
>> this extent? Is it the number of interactions with the Finder (the log
>> file is constantly being opened & closed, as are the player files)? Or
>> is it the 'second-level' loading of compiled scripts? Or something else?
>
> There's a known memory leak in "load script"; if you're using it a lot,
> that's probably it. It should be fixed in 1.8.2, though not the

I am using it a lot - if it isn't a state secret: what's the projected
timing of 1.8.2?

I can probably restructure the code fairly easily to reduce the number
of 'load script' [will mean a handler call from a loaded script back to
the main applet that then calls another loaded script]

> currently seeded beta. AppleScript's garbage-collected heap has never
> been known to leak, but AppleScript has been known to leak other system
> resources.

Thanks much Chris,

Have Fun
Martin
--
I have absolutely no reason to complain about "success" with my work;
[...] And yet, from time to time a boundless sense of inferiority
plagues me, a desperate feeling of general failure; how does a person
acquire such bits of lunacy?
- MC Escher

Almost always SMASHed
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