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Re: BBEdit Language module?
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Re: BBEdit Language module?


  • Subject: Re: BBEdit Language module?
  • From: Gary Lists <email@hidden>
  • Date: Wed, 10 Dec 2003 15:08:47 -0500
  • Http: //bau2.uibk.ac.at/sg/python/Sounds/HolyGrail.wav/taunt.wav

On or about 12-09-03 12:01 AM, Christopher Stone wrote:

> Why not use AppleScript to emulate that behavior?

First, of course you're right. Doh!

Second, Scrippy was a compiled BB extension, which made it quite speedy and
gave it a bit of a global context for accessing OSA components.

But, back to the first...

You know, I never whined loud enough about Scrippy before, and so I never
got this simple advice...and it just didn't hit me on my own...'run script
s'.

So, Christopher, I've made the usual tinkerings with your script so that I
can replace my BB selection of AS code with the result of the code. Both
are filed handily and all is well. Scrippy...R.I.P.

Thanks for the nudge. [1]
--
Gary


[1] <http://bau2.uibk.ac.at/sg/python/Sounds/nudge.au>
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 >Re: BBEdit Language module? (From: Christopher Stone <email@hidden>)

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