Re: The future for AppleScript [was Re: where are the shell scripts ?]
Re: The future for AppleScript [was Re: where are the shell scripts ?]
- Subject: Re: The future for AppleScript [was Re: where are the shell scripts ?]
- From: "John C. Welch" <email@hidden>
- Date: Thu, 10 Feb 2005 10:39:40 -0600
On 2/10/05 10:32 AM, "Martin Orpen" <email@hidden> wrote:
>> No, no...you don't' get it...not how do you create actions...but how do you
>> enable people to use your app with automator...and the simplest way is a
>> nice, fat AppleScript dictionary...
>
> The *simplest* way of getting your app to work with Automator is to write
> your own set of actions. Failing to do this will mean that your app won't
> even appear in the Automator library.
>
> And that means that the only method of accessing it will be getting
> Automator to run an AppleScript - which won't be any good if you hadn't
> bothered writing a script suite in the first place.
<SIGH>...okay...Automator is not a magic spell. It requires hooks IN THE APP
YOU ARE AUTOMATING. The easiest way to WRITE THOSE HOOKS is to make your app
scriptable.
Is it clear now.
>
> Also, what is the point of using Automator to run an AppleScript?
>
> You'd have to use Script Editor to look at the dictionary and debug the
> script and then copy it to Automator. That's pointless for anybody familiar
> with AS and most users of Automator aren't going to look any further than
> the pre-built actions.
No, but the people WRITING automator actions are going to look, and from
what I saw at Macworld Expo, the simplest way to write Automator actions is
with AppleScript Studio. Sal was demo'ing some really neat actions he had
created for PowerPoint.
john
--
"Who Dares, Wins."
British Special Air Service (SAS)
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