Re: [Slightly OT] Scripting Bridge in Leopard
Re: [Slightly OT] Scripting Bridge in Leopard
- Subject: Re: [Slightly OT] Scripting Bridge in Leopard
- From: Christopher Nebel <email@hidden>
- Date: Thu, 1 Nov 2007 13:47:47 -0700
On Oct 31, 2007, at 7:23 AM, Rob Stott wrote:
I guess this is kind of off topic, but as it relates to automating
apps in Mac OS X... Has anyone had a play with Scripting Bridge?
I was wondering if it might have any advantages over AppleScript for
automation but so far I can't even get the example in the 'Scripting
Bridge Programming Guide' to work.
I'm thinking I'm probably missing something obvious (pretty
likely!). Anyone got a sample 'Hello World' type thing they'd be
prepared to share?
It might be faster if you just posted your code, but in the meantime,
here's a short snippet (run it in Terminal) that prints the current
track, pauses, and then resumes:
#import <Foundation/Foundation.h>
#import "iTunes.h"
int main()
{
iTunesApplication *iTunes = [SBApplication
applicationWithBundleIdentifier:@"com.apple.iTunes"];
if (iTunes) {
iTunesTrack *t = [iTunes currentTrack];
printf("now playing: %s (%s, %d)\n", [[t name] UTF8String], [[t
artist] UTF8String], [t year]);
sleep(1);
printf("pausing...\n");
[iTunes pause];
sleep(5);
[t playOnce:NO];
printf("as you were.\n");
}
return 0;
}
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