Fwd: built&released application not functioning on other Macs..
Fwd: built&released application not functioning on other Macs..
- Subject: Fwd: built&released application not functioning on other Macs..
- From: "Mark J. Reed" <email@hidden>
- Date: Fri, 25 Jan 2008 17:30:13 -0500
I dont know why sometimes my replies go to the list and other times they dont...
---------- Forwarded message ----------
From: Conor McDonough <email@hidden>
Date: Fri, 25 Jan 2008 17:23:18 -0500
Subject: Re: built&released application not functioning on other Macs..
To: "Mark J. Reed" <email@hidden>
Other mac is running 10.4 PPC while my Mac is running Intel. I am not
certain how to build an app as Universal.
On Jan 25, 2008, at 5:20 PM, Mark J. Reed wrote:
> Other Mac running the same or newer version of OS X? Are they the
> same architecture (intel vs ppc)? If not, are you building your app
> as Universal?
>
>
> On 1/25/08, Conor McDonough <email@hidden> wrote:
>> I am using XCode 3.0, and checked the bulding settings for the
>> target. ZeroLink was unchecked in the build settings, which I assume
>> means it was deactivated. I also examined the info.plist file and
>> added the appropriate strings to the CFBundleExecutable key and
>> CFBundleName key. I am a novice, so I am sure if any other keys
>> needed to be changed. Unfortunately these measures did not fix the
>> problem. I was not able to find an obvious problem when reading
>> "BPRuntimeConfig.pdf," although some of the material was out of scope
>> of my understanding.
>>
>> Any other suggestions?
>>
>>
>>
>> On Jan 25, 2008, at 1:31 PM, Christopher Nebel wrote:
>>
>>> On Jan 24, 2008, at 9:43 PM, Conor McDonough wrote:
>>>
>>>> I have written a test version of an Applescript application,
>>>> complete with GUI. When I build the application in XCode to create
>>>> "file.app" and double-click the "file.app" icon the application
>>>> launches...if it's on my Mac. If I copy the "file.app" to any
>>>> other machine, it fails to launch on double-clicking. The
>>>> example .app files in the developer folder don't have this issue,
>>>> so I am uncertain where I could have gone wrong. Is there an
>>>> obvious first place to check?
>>>
>>> Sounds like you may have built your app with ZeroLink turned on.
>>> Check the build settings for the target; depending on the version of
>>> Xcode, there may also be a "turn off ZeroLink" menu item.
>>>
>>>
>>> --Chris Nebel
>>> AppleScript Engineering
>>>
>>
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>
>
> --
> Mark J. Reed <email@hidden>
--
Mark J. Reed <email@hidden>
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