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Re: Algorithms in Applescript
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Re: Algorithms in Applescript


  • Subject: Re: Algorithms in Applescript
  • From: "Stockly, Ed" <email@hidden>
  • Date: Wed, 25 Mar 2015 23:05:00 +0000
  • Thread-topic: Algorithms in Applescript


>I wish we could get away from loaded terms like "pure".

You have a good point. Pure is kind of a loaded word with a "pure is
better" connotation.

How about basic AppleScript; or bare bones appleScript? Or Standard
appleScript? In the old days we used plain vanilla applescript (only the
Osax included in the standard additions) and French vanilla appleScript
(also includes Jon's Commands, satimage and maybe a couple others)

For the purposes of Rosetta, some of the Algorithms are done with
AppleScript with no apps, osax or frameworks. Just the simple language.
Some are handled with Osax calls, some with finder calls. And pretty much
all of those can run in any version of Mac OS X.

It seems that ASObjC adds a new level of language and capabilities that go
beyond what appleScript could ever do on its own.


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  • Follow-Ups:
    • Re: Algorithms in Applescript
      • From: Shane Stanley <email@hidden>
References: 
 >Algorithms in Applescript (From: Jean-Christophe Helary <email@hidden>)
 >Re: Algorithms in Applescript (From: Christopher Stone <email@hidden>)
 >Re: Algorithms in Applescript (From: Shane Stanley <email@hidden>)
 >Re: Algorithms in Applescript (From: Christopher Stone <email@hidden>)
 >Re: Algorithms in Applescript (From: Shane Stanley <email@hidden>)
 >Re: Algorithms in Applescript (From: "Stockly, Ed" <email@hidden>)
 >Re: Algorithms in Applescript (From: Shane Stanley <email@hidden>)
 >Re: Algorithms in Applescript (From: "Stockly, Ed" <email@hidden>)
 >Re: Algorithms in Applescript (From: Shane Stanley <email@hidden>)
 >Re: Algorithms in Applescript (From: "Stockly, Ed" <email@hidden>)
 >Re: Algorithms in Applescript (From: Shane Stanley <email@hidden>)

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