Re: Visualizing Cocoa
Re: Visualizing Cocoa
- Subject: Re: Visualizing Cocoa
- From: Bob Savage <email@hidden>
- Date: Sun, 10 Jun 2001 00:56:05 -0700
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Date: Sat, 9 Jun 2001 19:46:00 -0400
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From: Brian Howard <email@hidden>
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Subject: Re: Visualizing Cocoa
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Listen
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up Apple: you should hire this guy, and fast. I will slog and slog as
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needed, because the app I have in mind needs Quartz, but I resent the
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hell out of having to learn a bunch of stuff I know will be worthless.
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Besides, in the long run you will be much better off if you teach us
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right, from the start.
There was an interesting point made by an Apple guy at WWDC. He said that
the people who know enough to write the documentation are the guys
frantically fixing bugs and implementing requested features and writing the
demo apps. In the end you have to ask yourself what you prefer these guys to
be working on. Clearly getting the bugs fixed, and the missing features
implemented before writing the documentation and sample code is the only way
to get it "right, from the start."
It doesn't make me any happier either, but at least that helped me
understand what was going on. Even if they were to hire a bunch of people to
write documentation, that would take time away from engineering, because
they would need to be trained and they would be popping their heads in with
questions.
Really the problem is we need to get over a critical mass threshold. At some
point enough people will have figured out enough stuff that books will be
coming out left and right. I predict that by the time everyone currently on
the list has learned enough to not really need a book there will be dozens
from which to choose. :^)
Bob (who is not trying to discourage people from writing Cocoa books,
really!)