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Re: Icon in window title
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Re: Icon in window title


  • Subject: Re: Icon in window title
  • From: Rosyna <email@hidden>
  • Date: Thu, 24 May 2001 15:43:54 -0700

Here is the bad Idea. The status icon could be told by a small widget in the cotent area, not the window. You may even want to add other things to the content area to fill the width out. If you are going to use a proxy icon, you could conceivably have it contain the buddies name AND the log file for the buddy (so if you command click, you can open the log)

Ack, at 5/24/01, Max Horn said:

Now, when you have a chat/meassge window open, talking to some peer, they want to quickly see the presence state of their peer. Currently, I have an icon added for this in the windows content area. But people complain, saying it would be a waste of space (while it itself is only 20x20 pixels, I must reserve a full width row of the window (i.e. 20 pixels height, full window width) for it.; if you doubt this, I can show you the window layout, and you can tell me how to do it otherwise, and I mean it!)
People then continue to ask: "why don't you put it in the window title?". You see, the name of the chat peer is already there, and it *must* be there, so ppl can see immediatly in the window menu which window is for whom.

I think it is a very logical step to place the presence icon there, too. This way, the user can see with one glance with whom they are chatting there, and which state this person has.

Oh finally, I also would like to be able to make the title draggable, just like file proxies can be dragged! People can drag buddies in my app, doing many things - ordering them, sendinc contacts to other buddies ("hey, talk to this guy"), adding contacts to the "To;" list of outgoing messages, adding them to group chat invites etc.

So far, this is my oppinion, and those of several users. But of course, only because I think so, and they, too, it is still not necessarily a good design, and might even be very bad. I know that even the best UI designers can make mistakes while designing their UI, that's why it is good to have other peoples look at them, with a fresh opinion.

--
Sincerely,
Rosyna Keller
Technical Support/Holy Knight/Always needs a hug

Unsanity: Unsane Tools for Insane People


References: 
 >Re: Icon in window title (From: Max Horn <email@hidden>)

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