Re: Debugging OpenGL screensaver
Re: Debugging OpenGL screensaver
- Subject: Re: Debugging OpenGL screensaver
- From: email@hidden
- Date: Sun, 28 Apr 2002 16:01:22 +0200
On dimanche, avril 28, 2002, at 03:31 , Ivan Gsmez wrote:
I have created an app that generates an OpenGL animation. I have done
it with GLUT windows... It works find. Now I have tried to convert it
to screensaver. But to my surprise, the textures didn't load. I fix it
with the Bundle class. But when executing it breaks down system
preferences. Malloc Debug says that it's a problem with trying to use a
pointer a zone possibly already deallocated. I have tried logging into
a file but it isn't good enough. Could anyone give me an idea on how to
debug the screensaver??
Get SaverLab on versiontracker.
You will be able to launch it via gdb and check where your code is
crashing.
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