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Re: Debugging OpenGL screensaver
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Re: Debugging OpenGL screensaver


  • Subject: Re: Debugging OpenGL screensaver
  • From: email@hidden
  • Date: Sun, 28 Apr 2002 16:01:22 +0200

On dimanche, avril 28, 2002, at 03:31 , Ivan Gsmez wrote:

I have created an app that generates an OpenGL animation. I have done it with GLUT windows... It works find. Now I have tried to convert it to screensaver. But to my surprise, the textures didn't load. I fix it with the Bundle class. But when executing it breaks down system preferences. Malloc Debug says that it's a problem with trying to use a pointer a zone possibly already deallocated. I have tried logging into a file but it isn't good enough. Could anyone give me an idea on how to debug the screensaver??

Get SaverLab on versiontracker.

You will be able to launch it via gdb and check where your code is crashing.
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 >Debugging OpenGL screensaver (From: Iván Gómez <email@hidden>)

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