Debugging OpenGL screensaver
Debugging OpenGL screensaver
- Subject: Debugging OpenGL screensaver
- From: Iván Gómez <email@hidden>
- Date: Sun, 28 Apr 2002 15:31:40 +0200
I have created an app that generates an OpenGL animation. I have done it
with GLUT windows... It works find. Now I have tried to convert it to
screensaver. But to my surprise, the textures didn't load. I fix it with
the Bundle class. But when executing it breaks down system preferences.
Malloc Debug says that it's a problem with trying to use a pointer a
zone possibly already deallocated. I have tried logging into a file but
it isn't good enough. Could anyone give me an idea on how to debug the
screensaver??
Thanks in advance
Greetings
Ivan Gsmez ------> Laf
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