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Debugging OpenGL screensaver
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Debugging OpenGL screensaver


  • Subject: Debugging OpenGL screensaver
  • From: Iván Gómez <email@hidden>
  • Date: Sun, 28 Apr 2002 15:31:40 +0200

I have created an app that generates an OpenGL animation. I have done it with GLUT windows... It works find. Now I have tried to convert it to screensaver. But to my surprise, the textures didn't load. I fix it with the Bundle class. But when executing it breaks down system preferences. Malloc Debug says that it's a problem with trying to use a pointer a zone possibly already deallocated. I have tried logging into a file but it isn't good enough. Could anyone give me an idea on how to debug the screensaver??

Thanks in advance

Greetings

Ivan Gsmez ------> Laf
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