• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Debugging OpenGL screensaver
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Debugging OpenGL screensaver


  • Subject: Debugging OpenGL screensaver
  • From: Iván Gómez <email@hidden>
  • Date: Tue, 30 Apr 2002 08:55:39 +0200

Pull down SaverLab at
<http://www.versiontracker.com/moreinfo.fcgi?id=10327>. It will let you run
your screensaver in a window and comes with source so you can "debug"
everything. ;-)

Thank you for SaverLab,but it also cracks when executing the screensaver so I can't even see the log. I need something more powerful just us a debugger. I'll keep trying with my log to a file

Thanks

Saludos

Ivan Gsmez ------> Laf
_______________________________________________
cocoa-dev mailing list | email@hidden
Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/cocoa-dev
Do not post admin requests to the list. They will be ignored.

  • Prev by Date: Can't import a header file? + other warnings
  • Next by Date: 2 Q's: BezierPaths, and Better Control Examples?
  • Previous by thread: Re: Debugging OpenGL screensaver
  • Next by thread: tables cells and views
  • Index(es):
    • Date
    • Thread