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Re: CoreAudio and Cocoa
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Re: CoreAudio and Cocoa


  • Subject: Re: CoreAudio and Cocoa
  • From: Dennis De Mars <email@hidden>
  • Date: Sun, 24 Feb 2002 10:39:47 -0800

I don't have such a snippet (I'm right on the verge of doing something with CoreAudio, but I haven't yet). But I just though I'd point out, in case you didn't know, that Apple maintains a mailing list for CoreAudio, so if no one on this list can provide the examples you are looking for, you might try asking there too. (Or even search the archives for that list, people do ask for samples periodically).

The first thing I'm going to do for my project is also to figure out how to record. Actually, I though I'd get a chance to start on it this weekend, but other projects got in the way.

- Dennis D.

On Sunday, February 24, 2002, at 05:26 AM, Jonathan Turner wrote:

Does anyone have a small snippet of code of how to record using CoreAudio and Cocoa? I found the sinewave demo, and that was very helpful. Then I found the all in one Daisy example, but it did far too many things for me to isolate where just the recording part was (and besides, Daisy crashed on me when I turned on the sampling/recording feature). Any ideas? I'm just looking for the bare minimum: preparing a buffer, setting the sampling rate and depth, and the recording callback.


Jonathan
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References: 
 >CoreAudio and Cocoa (From: Jonathan Turner <email@hidden>)

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