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Re: How viable is Cocoa development?
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Re: How viable is Cocoa development?


  • Subject: Re: How viable is Cocoa development?
  • From: Ondra Cada <email@hidden>
  • Date: Sat, 26 Jan 2002 00:49:37 +0100

Finlay,

>>>>>> Finlay Dobbie (FD) wrote at Fri, 25 Jan 2002 23:04:37 +0000:
FD> >Troll or not, in the context it is, I guess, quite right: whilst almost
FD> >complete Cocoa (but some news like sheets or drawers) is totally
FD> >portable to
FD> >anywhere GNUStep is available, *NO* Carbon-specific service is available
FD> >outside of Mac.
FD>
FD> Neither is AppleScript, not to mention Quartz, NetInfo,
FD> DirectoryService, IOKit, QuickTime... The list goes on. These are all
FD> very nice technologies specific to OS X... Is that a reason not to use
FD> them?

For _portable_ products? Try to guess ;)

FD> Or do you group anything with a non-Obj-C API that is part of OS X
FD> as "Carbon"? :-P

In a sense, yep: the vast majority of that API is "carbon" in the sense that
it is here just for compatibility with Classic stuff, otherwise it could
(and should!) be implemented quite by a different way: there would be
NeXTTime instead of QuickTime, DriverKit instead of the non-OO hell of IOKit,
... well, as you said, the list goes on. And the actual Carbon, of course,
would not exist at all.
---
Ondra Cada
OCSoftware: email@hidden http://www.ocs.cz
2K Development: email@hidden http://www.2kdevelopment.cz
private email@hidden http://www.ocs.cz/oc


  • Follow-Ups:
    • Re: How viable is Cocoa development?
      • From: "John C. Randolph" <email@hidden>
References: 
 >Re: How viable is Cocoa development? (From: Finlay Dobbie <email@hidden>)

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