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Re: Cocoa's Popularity
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Re: Cocoa's Popularity


  • Subject: Re: Cocoa's Popularity
  • From: Matt Judy <email@hidden>
  • Date: Fri, 22 Mar 2002 18:09:07 -0800

email@hidden wrote:
Indeed! Keeping the Quartz vector scaling technology secret is nothing short of bone-headed on the part of Apple. It's not like MicroShit is going to steal it since they have no clue on how to develop a third generation "drawing engine."

Microsoft obviously knows all about it... the genie effect is used in the toolbars in Office X. Now, it is claimed that MS reimplemented it all on their own, but I'm sure Apple let them reach into the bag-o-tricks for that one ;)

I got into this Cocoa mess after reading about Quartz; a killer app came to mind that requires vector scaling--aka,
the "genie effect"-- in order to work. It's been ~18 months now and still there is _nothing_ out there so I make little progress on my million-dollar idea because Apple keeps this to themselves for reasons that are beyond comprehension. What a waste! The genie effect is cool, to be sure, and gets the PC weenies to chew their livers in envy which is nice, and I _love_ magnification in the dock, but there are tons of places where this technology could be put to more important use--science visualization to name only one!

These are all Core Graphics private API, and one can only hope that Apple will see fit to share them someday. I guess if your app is important enough to the platform, then Apple can be persuaded to share.
How one man can be responsible for the true elegance of a Ti Powerbook, new iMac, iBook, and the look-and-feel of Aqua for that matter, and at the same time allow such lame TV ads to be foisted on the buying public is one for the text books.

Well, the simple fact is that it's not one man. Steve has told me personally that he hates the "one man band" image that Apple has, and that he wishes people realized how much he values his engineers and designers. I mean, who would be better to do Apple commercials than the marketing spin master himself? But he doesn't, mainly to avoid perpetuating the one-man-show idea.

As for the products: It's pretty much just like any other company:

The wonderful stuff Apple does is produced by teams that have wonderful management, and an intuitive connection to what Apple (nee, NeXT) is all about. The crap that Apple produces is created by teams with incredible engineers and designers, but middle managers who are in it for themselves, not for Apple. They want *their* ideas in the product, not necessarily the *best* ideas. They are clueless, devious, and very good at sneaking things past Steve.

Nobody's perfect, and I think that, as a company, Apple is trying very hard to excel. But sometimes, it seems like Apple's left hand doesn't know what its right hand is doing. That's too bad, because the right hand is the one that's stabbing Apple through the heart.

Apple is very lucky to have a developer community like us. People who will, on blind faith, pick up a new technology (even a proven one), and run with it with nothing but promises from Apple, which have been broken so many times before. Steve knows our value, and Apple-at-large is beginning to realize it.

I'm really excited about Cocoa, and even more excited about being part of a developer community that is so unified in its desires and agenda to improve the API. We're a force to be reckoned with, and Cocoa is growing and changing because of it.

--Matt Judy
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