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Cocoa Spirite Kit 1.0b1
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Cocoa Spirite Kit 1.0b1


  • Subject: Cocoa Spirite Kit 1.0b1
  • From: "Salter, Adam Q" <email@hidden>
  • Date: Tue, 7 May 2002 13:31:03 +1000

Dear all, this is not really a request for help, but I thought there might
be lots of people reading this who would be interested... an opensource 2D
cocoa kit. ;)

Basically, Cocoa Sprite Kit uses Objective-C and Mac OS X's Quartz
Compositing Engine. CSK is a framework designed to make powerful 2D graphics
applications with ease. Although mainly designed for 2D games, developers
are encouraged to find more creative uses.

Developers can write Cocoa applications and get features such as
transparency, scaling, rotation, and other graphics transformations,
collision detection and graphics layering with a minimum of programming
effort. CSK is designed for both new and experienced programmers who want to
focus on program logic / game-play instead of low level blitters and other
graphics problems.

Interested developers are welcome to provide feedback and/or participate as
future contributors to the project.

More information, including all source code, sample applications, and
preliminary documentation can be found at
http://www.sugarcubesoftware.com/csk/.

Both Mike Margolis and Vinay Venkatesh of Sugar Cube Software will also be
attending WWDC 2002 and can be found in the student lounge throughout the
week and would love to meet you there to discuss CSK.

Cheers and I hope you like it as much as we do,
Adam Q Salter
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