Re: Carbon vs Cocoa
Re: Carbon vs Cocoa
- Subject: Re: Carbon vs Cocoa
- From: Mike Davis <email@hidden>
- Date: Wed, 2 Oct 2002 22:43:41 +0100
As much as I don't want to, I have to agree with Ondra here ;-)
I've got about 10 years of commercial C++ experience on NT, UNIX and
MacOS. I'm intimate with STL, threading (p-threads, NT threads and
ThreadManager), sockets (BSD, NT and OpenTransport) and AppKit &
PowerPlant (not ATL or MFC). I've digested the right books too.
I won't develop on MacOS in anything but AppKit/FoundationKit. If I'm
forced into C++, then I use STL and not the Core Foundation collections.
Furthermore, if we're competing on equal footing developing a GUI app
from scratch and you use Carbon... I'll be first to market.
:wq!
On Wednesday, October 2, 2002, at 09:20 PM,
email@hidden wrote:
Date: Wed, 2 Oct 2002 20:06:10 +0200
Subject: Re: Carbon vs Cocoa
Cc: email@hidden, email@hidden
To: Robert Nicholson <email@hidden>
From: Ondra Cada <email@hidden>
On Wednesday, October 2, 2002, at 05:14 , Robert Nicholson wrote:
What are the reasons why anybody would choose to right Carbon apps
over
Cocoa. Is it because Carbon works under OS 9 with CarbonLib?
Or that you have a *HUGE* OS9 codebase you want to use with only a
small
updates.
So far as I can say, there can be no other reason...
Or is it simply a matter of language choice ie. Objective-C vs C++?
...if you like C++, you should learn ObjC anyway -- it's approximately
a
hundred times easier and approximately a hundred times more effective
;)
---
Ondra Cada
OCSoftware: email@hidden http://www.ocs.cz
private email@hidden http://www.ocs.cz/oc
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