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Re: Carbon vs Cocoa
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Re: Carbon vs Cocoa


  • Subject: Re: Carbon vs Cocoa
  • From: Mike Davis <email@hidden>
  • Date: Wed, 2 Oct 2002 22:43:41 +0100

As much as I don't want to, I have to agree with Ondra here ;-)

I've got about 10 years of commercial C++ experience on NT, UNIX and MacOS. I'm intimate with STL, threading (p-threads, NT threads and ThreadManager), sockets (BSD, NT and OpenTransport) and AppKit & PowerPlant (not ATL or MFC). I've digested the right books too.

I won't develop on MacOS in anything but AppKit/FoundationKit. If I'm forced into C++, then I use STL and not the Core Foundation collections.

Furthermore, if we're competing on equal footing developing a GUI app from scratch and you use Carbon... I'll be first to market.

:wq!

On Wednesday, October 2, 2002, at 09:20 PM, email@hidden wrote:

Date: Wed, 2 Oct 2002 20:06:10 +0200
Subject: Re: Carbon vs Cocoa
Cc: email@hidden, email@hidden
To: Robert Nicholson <email@hidden>
From: Ondra Cada <email@hidden>

On Wednesday, October 2, 2002, at 05:14 , Robert Nicholson wrote:

What are the reasons why anybody would choose to right Carbon apps over
Cocoa. Is it because Carbon works under OS 9 with CarbonLib?

Or that you have a *HUGE* OS9 codebase you want to use with only a small
updates.

So far as I can say, there can be no other reason...

Or is it simply a matter of language choice ie. Objective-C vs C++?

...if you like C++, you should learn ObjC anyway -- it's approximately a
hundred times easier and approximately a hundred times more effective ;)
---
Ondra Cada
OCSoftware: email@hidden http://www.ocs.cz
private email@hidden http://www.ocs.cz/oc
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