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Re: porting apps from NextStep to Cocoa
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Re: porting apps from NextStep to Cocoa


  • Subject: Re: porting apps from NextStep to Cocoa
  • From: Chris Hanson <email@hidden>
  • Date: Mon, 6 Jan 2003 12:40:03 -0600

At 10:59 AM -0500 1/6/03, Robert Baruch wrote:
Can anyone comment on the level of effort required to port a legacy application from NextStep to Cocoa? Has anyone does this? I would very much like to hear about your experiences.

I gather that people have done this in a sort of two-stage process:

(1) Port from NEXTSTEP to OPENSTEP using the porting tools included with OPENSTEP 4.2 Developer. This gets you an application built against the AppKit and the FoundationKit.

(2) Port from OPENSTEP to Mac OS X. The AppKit and FoundationKit are largely unchanged on Mac OS X -- though they are heavily extended -- but you may need to re-create your nib files (or use nibtool to dump them and re-create them, or something like that). You'll also need to switch from using things like pswraps and PSxxx() calls for drawing to using CoreGraphics.

I've thought of getting some source to an old NEXTSTEP application or two and doing a port going this route, but my only OPENSTEP machine is a 32MB original NeXTstation with 400MB of disk. Plenty fast for print serving, pain for software development.

-- Chris

--
Chris Hanson, bDistributed.com, Inc. | Email: email@hidden
Custom Application Development | Phone: +1-847-372-3955
http://bdistributed.com/ | Fax: +1-847-589-3738
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 >porting apps from NextStep to Cocoa (From: Robert Baruch <email@hidden>)

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