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Re: creating an input manager
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Re: creating an input manager


  • Subject: Re: creating an input manager
  • From: Mike Ferris <email@hidden>
  • Date: Tue, 28 Jan 2003 09:04:40 -0800

Just a little note on TextExtras... While it uses the NSInputManager mechanism to get itself loaded, it is not a real input manager. Really it just installs where input managers get installed so it will get automatically loaded into all apps.

The main thing for bundles loaded by the NSInputManager mechanism is simply to structure it properly. It should look like this, installed:

~
Library
InputManagers
MyIM
Info
MyIM.bundle
<standard bundle content>

You can look at the TextExtras "Info" file for details on what goes in there. Just be aware that the "Info" file is not the same as the Info.plist of a bundle (MyIM.bundle has a standard Info.plist in it as well).

Also, note that these bundles are ONLY loaded by Cocoa apps. So you might be able to fix your problem for Cocoa apps, but it will not affect Carbon apps using this mechanism.

Mike


Begin forwarded message:

From: Ralph Poellath <email@hidden>
Date: Tue Jan 21, 2003 1:21:15 PM US/Pacific
To: email@hidden
Subject: creating an input manager

I'm trying to come up with a workaround for the broken (on non-US systems) "Cycle Windows" keyboard shortcut. I have 4 lines of code which, when run from inside a cocoa application, fix the problem by adding a "Cycle Windows" menu item to the "Window" menu (with _cycleWindows: as target). This has been a known bug since 10.0, and I'm tired of modifying nib files.

I know there are several methods of getting my code to be loaded and executed from inside other applications and I've been looking into NSInputManager, but can't get it to work. I've been staring at TextExtras and Apple's HexInputManager example for a couple of hours now, searched the web and my Cocoa books, but still..

It's probably not too complicated, but maybe someone could give me a quick explanation on what's neccessary for my bundle to get recognized as input manager, and from where inside the bundle my code could be run.

Thanks,
-Ralph.
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References: 
 >creating an input manager (From: Ralph Poellath <email@hidden>)

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