Re: CodeWarrior vs. Xcode?
Re: CodeWarrior vs. Xcode?
- Subject: Re: CodeWarrior vs. Xcode?
- From: David Feldman <email@hidden>
- Date: Mon, 19 Apr 2004 20:55:26 -0400
David, don't do it. wxWindows may be good as far a s cross-platform
toolkits go, but it still looks horrible compared to the two native
implementations you had in mind.
Not to worry :). Windows and Mac GUIs are similar enough to make a
unified GUI kit technically feasible, but different enough that I'd be
surprised if any such tool could really create good interfaces for
both. The basic interface will certainly be the same, but at some point
I'd need to tweak the platforms individually, so unless there's a way
to do that after creating them together I'll probably have to do them
separately from scratch.
From what I heard from a friend, RB 5 is abysmally slow. Slower than
previous versions. (He returned his copy because of that and started
learning C/C++). Also, RB applications are typically very large,
because they embed the RB runtime. So, if you're going to do all the
essential work in C anyway, I don't see why you'd want to use RB.
It'll probably be less work to use the Win/Mac tools to keep two GUIs
in sync than it would be to learn RB, its Basic dialect, *and* its
plugin protocol.
I'm presuming RB is interpreted? If so it probably doesn't make sense
for a fairly complex app because there's bound to be a performance hit.
And, as you say, if most of the app is in C it seems odd to switch over
to RB for the UI. I've also found that, at least on the Mac, RB-based
apps tend to look not quite right in terms of the UI conforming to the
Mac OS X standards.
Thanks,
--Dave
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