Re: Bindings granularity
Re: Bindings granularity
- Subject: Re: Bindings granularity
- From: Lemont Washington <email@hidden>
- Date: Sat, 4 Dec 2004 18:44:56 -0500
To clarify, I know this is technically possible, my question is more
along the lines of how well does it scale? Say hundreds of bindings
etc?
On Dec 4, 2004, at 3:51 PM, Lemont Washington wrote:
It seems as if most examples of bindings use Cocoa controls. Is
bindings performant? How suitable is it to use it at a lower level
than the Cocoa AppKit controls? For instance, lets say you had a
custom view that drew different objects, lets say you were writing a
modeling tool like Visio or had Molecular model data on the screen, If
you made the objects that you drew on the screen Bindings compliant
would that affect performance? Is this feasible? it would be great to
bind some Cocoa controls such as sliders and the like to custom
objects without writing any glue code.
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Cocoa-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
email@hidden
This email sent to email@hidden
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Cocoa-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden