Re: NSBezierPath intersection
Re: NSBezierPath intersection
- Subject: Re: NSBezierPath intersection
- From: Kay Roepke <email@hidden>
- Date: Fri, 29 Apr 2005 11:17:46 +0200
On 29. Apr 2005, at 10:53 Uhr, Nicko van Someren wrote:
You can boil it down to a ninth order polynomial and as such the
curves can cross at anywhere between zero and nine places. My
advice is don't bother; instead...
Besides, there isn't a straightforward formula to do this - you'd
need to use some kind of numerical algorithm to do this. Don't. :-)
Kay
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