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Re: NSBezierPath intersection
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Re: NSBezierPath intersection


  • Subject: Re: NSBezierPath intersection
  • From: Shelby Davis <email@hidden>
  • Date: Fri, 29 Apr 2005 08:43:09 -0400

On the off chance that anyone really cares what the numerical methods
are, I came across this not too long ago.
"Finding All Intersections of Two Bezier Curves"
http://truetex.com/bezint.htm

--Shelby

On 4/29/05, Kay Roepke <email@hidden> wrote:
>
> On 29. Apr 2005, at 10:53 Uhr, Nicko van Someren wrote:
>
> > You can boil it down to a ninth order polynomial and as such the
> > curves can cross at anywhere between zero and nine places.  My
> > advice is don't bother; instead...
>
> Besides, there isn't a straightforward formula to do this - you'd
> need to use some kind of numerical algorithm to do this. Don't. :-)
>
> Kay
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References: 
 >NSBezierPath intersection (From: Linea Tessile srl <email@hidden>)
 >Re: NSBezierPath intersection (From: glenn andreas <email@hidden>)
 >Re: NSBezierPath intersection (From: Nicko van Someren <email@hidden>)
 >Re: NSBezierPath intersection (From: Kay Roepke <email@hidden>)

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