Re: best UI for rating a stack of objects
Re: best UI for rating a stack of objects
- Subject: Re: best UI for rating a stack of objects
- From: Phil Frost <email@hidden>
- Date: Tue, 6 Dec 2005 16:48:57 -0500
I'd make the "next" button bound to return, so at least if it takes two
actions, they need not involve mouse movement.
about NSLevelIndicator, it is a good thing for ratings. From the manual:
"""
The supported indicator styles include:
- A capacity style level indicator. The continuous mode for this style
is often used to indicate conditions such as how much data is on hard
disk. The discrete mode is similar to audio level indicators in audio
playback applications. You can specify both a warning value and a
critical value that provides additional visual feedback to the user.
- A ranking style level indicator. This is similar to the star ranking
displays provided in iTunes and iPhoto. You can also specify your own
ranking image.
- A relevancy style level indicator. This style is used to display the
relevancy of a search result, for example in Mail.
"""
On Tue, Dec 06, 2005 at 04:35:12PM -0500, I. Savant wrote:
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Matthais:
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I would agree with your suspicions; I wouldn't immediately move
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on. I'd give the user the opportunity to correct a mis-click or at
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least visually verify their selection before committing / proceeding.
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Also, I wouldn't use an NSLevelIndicator for this. For one thing,
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when I see controls that look like this, I always assume (due to
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their look) that they're not editable. I would look into creating
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your own "star rating" control. That's much more familiar for Mac OS
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users for 'rating' things. I *thought* I saw somewhere that someone
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posted some simple code to do this, but I can't find it in a quick
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search at the moment. Bottom line, though - *I* personally would
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discourage using NSLevelIndicator as an editable control or even a
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read-only control for the "rating" metaphor.
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--
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I.S.
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On Dec 6, 2005, at 4:28 PM, Matthias Winkelmann wrote:
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>Hi everyone,
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>I'm currently implementing a user interface. At one point, the user
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>has to rate a stack of objects. There could be about 30 items he
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>has to rate on a scale of 1 to 10. He is supposed to see only one
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>of the entries at a time - think hotornot.com.
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>I've currently implemented this with an NSLevelIndicator and the
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>rating style. When the user selects a value, the application
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>automatically advances to the next item.
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>This seems to be a big no-no to me, since a slider or similar ui
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>component should probably not commit the change at the same time.
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>OTOH, adding a "next" button doubles the amount of clicks the user
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>has to perform.
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> I'd love to hear some opinions and suggestions on this.
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>cheers,
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>
>
>Matthias
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