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Re: Final attempt regarding core data / opengl...
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Re: Final attempt regarding core data / opengl...


  • Subject: Re: Final attempt regarding core data / opengl...
  • From: Kay Roepke <email@hidden>
  • Date: Tue, 13 Sep 2005 12:03:39 +0200


On 13. Sep 2005, at 11:16 Uhr, goessly wrote:

Thanks anyway; Guy, I just can't convey my point, it seems.

Ok, so it seems you have your entities well defined in a model. You somehow save data in a datastore according to that
model and retrieve it later.
Then you want to display relationships and data (which you have modeled earlier) using OpenGL.


What keeps you from creating a controller which accesses you data objects and composes an OpenGL scene from the
data on the fly? Surely the docs (and the sample code) are clear how to set up and use OpenGL?


If its a question of how to access that data (or retrieve it), then please read the CoreData docs and sample
code. I'm sure there's something in there to guide you.
I don't believe that bindings will be much of a help for you here, unless you want to bind your controller to
the data. But that still leaves you with the resonsibility of setting up the scene.


Kay
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  • Follow-Ups:
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References: 
 >Final attempt regarding core data / opengl... (From: goessly <email@hidden>)
 >Re: Final attempt regarding core data / opengl... (From: goessly <email@hidden>)
 >Re: Final attempt regarding core data / opengl... (From: Guy English <email@hidden>)
 >Re: Final attempt regarding core data / opengl... (From: goessly <email@hidden>)

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