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Re: UI for nonuniform Core Data object hierarchy
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Re: UI for nonuniform Core Data object hierarchy


  • Subject: Re: UI for nonuniform Core Data object hierarchy
  • From: Wain <email@hidden>
  • Date: Mon, 23 Jan 2006 18:59:02 +0000

Hi,

Setup the first table view with a controller to display it's contents as normal.
Use '- (void)setDoubleAction:(SEL)aSelector' to set the operation to be called when the table view is double clicked (probably on your delegate).
In this operation you can load your other window and setup a controller to supply it with data.


No sample code but this is generally along the lines of a master detail interface, your case is a little more complex as you want your second table view in a separate window (so probably a separate nib) but your child info is basically the details about the selected parent.

If you haven't used a master detail interface before it might be a good idea to implement both sides in the same window to begin with.

Wain

On 20 Jan 2006, at 21:18, Michael Gardner wrote:

I'm using Core Data to manage a nonuniform hierarchy of objects (i.e.
the children of a given node do not have the same class as the node
itself).

My problem is in creating the UI: a tree seems inappropriate, since
the different types of objects might have very different attributes;
instead I want an NSTableView where double-clicking on an object pops
up a new window like the first, with an NSTableView showing the
children of the object in question.

How might I do this? Apologies if this question is too noobish, but I
can't find docs or sample code to lead me in the right direction.

Mike
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 >UI for nonuniform Core Data object hierarchy (From: Michael Gardner <email@hidden>)

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